After more than 20 years, we're finally getting a sequel to Crash Bandicoot: Warped.
The sequel, titled Crash Bandicoot 4: It's About Time, is being developed by Toys for Bob. It follows on from the events of Warped, released in 1998, in which Neo Cortex, Dr. N. Tropy and Uka Uka are left stranded on a distant planet.
Crash Bandicoot 4 picks up with the villainous trio escaping. The new sequel disregards the events of the PS2 era of Crash games, such as The Wrath of Cortex. But why is this the case?
"The N. Sane Trilogy is freshest in everyone’s mind, so continuing off that felt very organic,” said Paul Yan, chief creative officer and co-studio lead for Toys for Bob, in an interview with Engadget.
The trailer for the new Crash game reveals that it is a platformer much like the original three games. This means Crash will still be jumping over holes and spinning enemies into oblivion while collecting Wumpa fruits. There will be new additional gameplay mechanics to keep things fresh, like wall-running and rope-swinging. There is also the introduction of Quantum Masks, which appear to slow down time for the furry marsupials.
Fans of the original PlayStation trilogy have long awaited a true sequel to the first three instalments. Crash Bandicoot was one of the two big mascots for the PlayStation, the other being Spyro. In the early 2000s, Crash was passed on to other developers and things went downhill fast. Crash games since have failed to reach the heights of the original trilogy.
Toys for Bob were responsible for remastering the first three Spyro games in the Spyro Reignited Trilogy. The developer also provided a brilliant Nintendo Switch port of the Crash N. Sane Trilogy. With Crash Bandicoot 4, they faced a challenge in bringing the gameplay up to date while still capturing the essence of Crash Bandicoot. But judging by the trailer, the Activision-owned studio have done a good job of it.
Crash Bandicoot 4: It's About Time is coming to PlayStation 4 and XBox One on 2nd October. You can preorder now!